Deborah R. Fowler
Courses
Active Courses
VFX 160 – Introduction to Visual Effects Programming
VFX 350 – Procedural Modeling and Animation
VFX 721 – Grad
VFX 705 – Grad
VFX 428 – Particles and Procedural Effects
VFX 728 – Grad
VFX 375 – Advanced Programming for Visual Effects
Archived ▸
TECH 450 – Motion Capture and Crowds
TECH 326 – Motion Capture Technology
VSFX 753 – Motion Capture and Integration
VSFX 705 – Programming Concepts for Visual Effects
ITGM 315 – Programming using C++
CLC 580 – Rehabilitation VR (password required)
SCADpro 580 (password)
Software
Houdini
C++
OpenGL
Python
Scratch
Mocap Resources
Shogun
MotionBuilder
Crowd Resources
Houdini Crowds
Related Resources
Math for VFX
Misc Resources
Interesting Articles
Student Information
Expectations — What is expected?
Career Advice
Current Schedule
Graduate Students
(limited access)
Student Examples
About
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Deborah R. Fowler
USD and Houdini
Posted December 2 2019
Updated April 12 2026
This section is entirely Houdini centric — USD is a broader topic.
Contents
USD Intro
USD and Houdini — Creating USD Files and Rendering in Karma
USD and Python
USD and Omniverse
USD Omniverse Spheres
USD and Instances
Karma Light Instances
USD Variant Sets
Command Line Rendering USD Files in Karma
Guidelines for Assets
Glossary
openusd.org
SideFX
Common Attribute Comparison
names
and
process