Houdini Resources

Updated on June 26  2024


Command Line Renders

Deborah R. Fowler



Command Line Rendering in Houdini with Karma

Posted on Aug 21  2018
Updated June 24  2024


In Windows

Easiest way to get a terminal window with the Houdini environment set up is to use the Houdini Launcher and under Launch select Command Line Tools
(This is just a shortcut to the hcmd command in the bin)


The method we will use differs from the one used for Redshift and Mantra. We were able to use the hipnc directly. Now with command line you will be using a usd file. For those of you familiar with other rendering engines, this would be similar to Renderman: prman file.rib or Arnold: kick file.ass or for that matter if we had written ifd files with Mantra. One of the reasons for moving to Karma was to use USD file format.

USD - no, not US dollar, but "Universal Scene Description" developed by Pixar. For more on USD see my section on Houdini and USD

USD is a toolset for reading, writing, editing and previewing 3D data. It is "stackable" in non-destructive layers (think Photoshop).
Hydra is an API for generating an image from a USD scene. USD consists of C++ libraries with Python bindings for scripting.

Using karma in a lop network (either solaris or in sop/lopnet1) tab and select karma. You will see the karma rendersettingsnode and a usdrender_rop1. The usdrender_rop will render from gui. What you need is a usd_rop to write your usd file. In addition, your geo must be written out to avoid specific path references.

Example files here (these files have been tested on the renderfarm as well for 19.5.640 - once the image is in place and the version of 20 is determined those will be tested as well. Both versions have been tested locally on my desktop).

In the example files I also included a usda file to look at to aid understanding.


In Linux

In linux, the instructions are the same, however the regular terminal window is already ready for you.