Houdini Resources

Updated on June 28  2025



Deborah R. Fowler



USD, Omniverse and Houdini

Posted June 14  2025
Updated on June 18  2025

USD Table of Contents


Continuing on my USD journey, looking at NVIDIA Omniverse:

First download the NVIDIA Omniverse Houdini connector

When you pull up Houdini you will see "Omniverse" in the top shelf
User Manual https://docs.omniverse.nvidia.com/connect/latest/houdini/manual.html
Tutorials exist https://docs.omniverse.nvidia.com/connect/latest/houdini/tutorials.html

I found this tutorial by edstudios helpful https://www.youtube.com/watch?v=sWfKw2nTltE

Both documents skip over getting USD Composer - you have to install Omniverse (right now we just have the connector for Houdini). NVIDIA Composer is used for similar things like Houdini - 3D world-building and scene creation.

Now I have the elements I need.

Note - composer took time to install (5-10 minutes)
I added C:\Users\Deborah\AppData\Local\ov\pkg\create-2023.2.5 to my systems variables so I could launch command line (omni.create.bat). I found it better to launch from the Omniverse launcher. I also note that RX loading takes time when opening.

NOTE: versions matter - tests in 20.5.278 revealed materials were broken in houdini when the connector was installed - in 20.5.613 they worked beautifully with either command line husk (of either usd, omni or regular) or in gui.


Following the tutorial by edstudios:
TIP: To focus on an object, select it and press F

So now that I have the pipeline working, why would I use Omniverse composer over solaris? Depends on specific needs and workflow.
Real-time collaboration would be one reason.


To Render:



Thanks for the video at https://www.youtube.com/watch?v=zDauFC6v2Bo


Problem with Omniverse Spheres