Houdini Resources

Updated on March 7  2026



Deborah R. Fowler



USD, Omniverse and Houdini

Posted June 14  2025
Updated on June 18  2025

USD Table of Contents


Continuing on my USD journey, looking at NVIDIA Omniverse:

First download the NVIDIA Omniverse Houdini connector

When you pull up Houdini you will see "Omniverse" in the top shelf
User Manual https://docs.omniverse.nvidia.com/connect/latest/houdini/manual.html
Tutorials exist https://docs.omniverse.nvidia.com/connect/latest/houdini/tutorials.html

I found this tutorial by edstudios helpful https://www.youtube.com/watch?v=sWfKw2nTltE

Both documents skip over getting USD Composer - you have to install Omniverse (right now we just have the connector for Houdini). NVIDIA Composer is used for similar things like Houdini - 3D world-building and scene creation.

Now I have the elements I need.

Note - composer took time to install (5-10 minutes)
I added C:\Users\Deborah\AppData\Local\ov\pkg\create-2023.2.5 to my systems variables so I could launch command line (omni.create.bat). I found it better to launch from the Omniverse launcher. I also note that RX loading takes time when opening.

NOTE: versions matter - tests in 20.5.278 revealed materials were broken in houdini when the connector was installed - in 20.5.613 they worked beautifully with either command line husk (of either usd, omni or regular) or in gui.


Following the tutorial by edstudios:
TIP: To focus on an object, select it and press F

So now that I have the pipeline working, why would I use Omniverse composer over solaris? Depends on specific needs and workflow.
Real-time collaboration would be one reason.


To Render:



Thanks for the video at https://www.youtube.com/watch?v=zDauFC6v2Bo


Problem with Omniverse Spheres