Deborah R. Fowler
Houdini and Redshift Rendering
Posted Dec 5 2021
Mar 7 2024
RENDERING:
As a general rule, DOF is done in comp, Motion Blur in render.
Command line works
the same as mantra, and DOF can be achieved in comp
with zdepth info click to see pointers
Much like mantra nodes, you will use your redshift rops to set
the quality of your render. I like to create at least two, one
labeled test and the other final.
In the rop, "objects" tab functions as it did in mantra with
abilities to adjust what objects are included in the scene.
Best way to start is to click the red button on the shelf tool
far left - you can render in the ipr render window as well,
however to get the correct color management use the Redshift
Renderview
Depth of Field (click here)
Motion Blur (click here)
Rendering Particles (click here)
Rendering lines/curves
HINT: to render lines
set the obj parameter to strands. This is super cool as you can
use cylinders, box, strip etc. click here to see it used.
This is similar to the new functionality of the sweep node.