Deborah R. Fowler
Resources for VSFX 728 Particles and Procedural Effects
Posted 2013Updated on Sept 12 2024
click here
for Houdini Information
click here for Submission Guidelines and Rules
Assignments are available online only.
- Please review the syllabus regularly during the quarter.
Due Dates (link to google calendar)
Weight |
Requirements |
Reviews/Dailies |
Deadlines (by class number) | Grading |
Templates |
||
5 |
Ex
1 |
out 1 |
due 4 (Vex/Vops) |
GR1 |
|||
20 |
Ex
2 |
out 3 |
due 6 (Particles) |
GR2 |
|||
10 |
Ex
3 |
out 6 |
due 8 (RBD - Light/Heavy) | GR3 |
|||
20 |
Ex
4 |
out 8 | continuous |
due 10 and 12 (Destruction/Pyro) |
GR4 |
||
10 |
Project Blog |
out 10 |
continuous |
due 15
to start final 20 |
|||
25 |
Project |
out 1 |
prop 15 |
due 19 and 20 |
PGR |
||
10 |
Professionalism including Hi-Res Stills |
Breakdown |
In keeping with creating a studio environment you will be expected to adhere to deadlines and show your work in progress in a "dailies" fashion.
Class Notes
On the SideFX website you will find a link to the Houdini documentation here.Class 1-20 please refer to the syllabus located on blackboard
Text: The VES Handbook of Visual Effects, Third Edition, Edited by Jeffrey A. Okun, Susan Zwerman, Focal Press, ISBN-13 978-1138542204
Top Picks for Read/View List:
The documentation provided with the houdini software is extensive and online. Specifically we will be using either Houdini 19.5.640 OR Houdini 20.5.278 and the links below will be very helpful:
Please read/view the following related to VEX/VOPS:
- http://www.deborahrfowler.com/HoudiniResources/VexVopsPython.html
- http://www.deborahrfowler.com/HoudiniResources/WrangleNodeExamples.html
- Len White has two excellent
recent videos (wrangle nodes)
- Escher in Houdini: Spirals (if you run into troubles I have created a hip file based on the tutorial)
- Escher in Houdini: Sphere Spirals (the key is in the profile curves, try it and if you have difficulty, I have created a hip)
- Anastasia Opera has a fun vex exercise For the Love of Sin
- Entagma makes snowflakes
with vex http://www.entagma.com/creating-a-procedural-snowflake/
- I also made a vop version on Phyllotaxis for those of you working on the seashells and needing more vop reference
- https://en.wikipedia.org/wiki/Particle_system
- http://www.sidefx.com/docs/houdini20.5/dyno/
- http://www.deborahrfowler.com/HoudiniResources/HoudiniParticlesInDynamics.html
- http://www.sidefx.com/docs/houdini20.5/dyno/rbd
- http://bulletphysics.org/wordpress/
- https://www.fxguide.com/featured/art-of-destruction-or-art-of-blowing-crap-up/
- http://www.deborahrfowler.com/HoudiniResources/RBD.html
Please read/view the following related to
Fluids:
- http://www.sidefx.com/docs/houdini/fluid/index.html
- https://vimeo.com/295491505
(POP Fluid)
- http://www.sidefx.com/docs/houdini/news/17/fluids.html
- https://vimeo.com/209763376 (Flip Fluids in Houdini 16)
- https://www.sidefx.com/tutorials/h15-masterclass-flip-workflow-enhancements/
- http://www.deborahrfowler.com/HoudiniResources/Fluids-liquid.html
- https://www.youtube.com/watch?v=m8w2OND3rH0
- http://www.sidefx.com/docs/houdini/news/17/fluids.html
- https://vimeo.com/225159293 (Pyro Illume Tips
and Tricks)
- http://www.deborahrfowler.com/HoudiniResources/Fluids-pyro.html