Deborah R. Fowler
Houdini Tips and Tricks — Student / Alumni Contributions
Overview
For recent Alumni contributions, please see the various recent thesis results at https://deborahrfowler.com/Examples/ExamplesGrads.html
Contributions
-
Pop curve path follow the easy way with point cloud velocity transfer
— thank you Ali Rizvi April 15 2016. I have added an additional file with source geometry and sticky notes April 16 2016.
- Note: Click here for a recent version using point wrangles (VEX rather than VOPs).
Example File
pop_curve_vel.hipnc
Example File
PopCurvePCFollow.hipnc
- Velocity from curve tool by Nate Usiak — 2013
- Wetmap OTL available on Orbolt and description by Tyler Britton here for his project — March 14 2014
- Sub Frame Velocities: tip for fast moving FLIP collision object — James Charles (intern at SideFX Toronto) August 2014 — explanation and example hip file
- Packed Primitive Workflow by James Charles August 2014 — explanation and example files (download zip)