Deborah R. Fowler
Unreal Notes for me - lighting
Posted on Dec 31 2018
Updated on Dec 31 2018
Excellent beginner video on explaining
lighting basics:
- Lighting A Scene From Scratch https://www.youtube.com/watch?v=FsjqVIyr0O4
LIGHTS are Actors in unreal
- Directional light (purpose: SUN) - direction important - keep in mind shadows as it relates to game play
- Atmospheric Fog (needed)
- Skylight (purpose: ENV light) - color and intensity main controls, int = 1 works best
- Lightmass Volume - tells the engine where the lights are most important (game play area)
- Sky Sphere (optional) - moving clouds/sun - line up your directional lights with this
- other types can be added - use them wisely
- creates a lightmap - precomputes the lighting and shadow
- to make it faster while developing build on
preview quality - click build - lighting only - then select
preview as this can be a lengthy process