Deborah R. Fowler
Courses
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SCADpro 580 (password)
SCADpro
VSFX 160
Introduction to Visual Effects Programming
VSFX 350
Procedural Modeling and Animation
VSFX 721
(Grad level - Winter/Spring)
VSFX 705
Programming Concepts for Visual Effects
VSFX 428
Particles and Procedural Effects (Winter/Spring)
VSFX 728
(Grad level - Fall)
VSFX 375
Advanced Programming for Visual Effects (Fall)
Below ARCHIVED
TECH 450
Motion Capture and Crowds (Fall 17)
TECH 326
Motion Capture Technology
VSFX 753
Motion Capture and Integration
VSFX 705
Programming Concepts for Visual Effects
ITGM 315
Programming using C++
CLC 580
Rehabilitation VR (password required)
Software
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Houdini
C++
OpenGL
Python
Scratch
Mocap Resources
Shogun
MotionBuilder
Crowd Resources
Houdini Crowds
Related Resources
▼
Math For VSFX
Other Misc Resources
Interesting Articles
Serious and Silly
Student Information
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Expectations
What is expected?
Schedule
Current
Advice/Reminders
Graduate Students
(limited access)
Student Examples
Houdini Resources
Updated on
June 26
2024
Introduction
Sidefx
Sidefx Documentation
Quick Links
Overview
Troubleshooting
Tips and Tricks (pictoral)
Math for VSFX
Rendering
Karma and Houdini
Redshift and Houdini
USD and Houdini
Command Line Render
Wrangles
VEX/VOPS /a little Python
Wrangle nodes
Wrangle node examples
Wrangle Syntax Quick
Other
Intro Tutorials (350/721)
Advanced (428/728)
RBD | Bullet
Particle Dynamics
Fluids - liquid
Fluids - pyro
Oceans
OpenVDB
Crowds
Height Fields
Material Style Sheets
Fur
3D Printing
Houdini in Motion Media
Houdini in Games
copyright © Deborah R. Fowler
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