click here for Blade 3.1 / 3.3.1 User's Guide
Posted on Dec 8 2013
Updated Sept 17 2016
Blade 3.1 / 3.3.1 Streaming
Live streaming is easy in 3.1 or 3.3.1 with
Motion Builder 2016.
We now have a
projector for each workstation.
Be sure the characters skeleton is loaded
(character management window).
Make sure the pull down menu is set to SOLVE
You now should see your character
skeleton in Motion Builder 2016.
ClipArt for MB (on our
system) is stored in: \\sfdm-appdeploy\AppGet\Clipart
Once you see the mocap skeleton in Motion
Builder - characterize (have your actor stand in a t-pose).
Go to the characters section and expand it. Find the character icon (circled in red).
Drag this icon to the hips of the mocap skeleton. Go ahead and click "characterize" and select "biped".
Now select a character to drive. For example,
Gremlin, which you will find under the Tutorials folder.
Be careful to pick one that is characterized (or set up your
own). ie. mia_characterize, Aragor, Gremlin etc.
Drag Gremlin to the view port - a dialogue box will pop up. Select fbx merge, all takes.
Alternatively, you can grab characters from the file menu using the option Merge.
In Monty, you will use the ClipArt Characters
Now drive Gremlin by selecting him in the
Navigator window and changing his Input Type and Source to
Character. With active checked Gremlin will now follow the
movement of the person in the suit.
Trouble shooting with live streaming:
- make sure your cameras are connected
- make sure you have a character loaded (try deleting and reloading in the character management menu)
- make sure live streaming is checked on (under editors)
- make sure you have solve selected
- make sure you characterize your actor FIRST and that they are in T-POSE
- if it gets wacky, try clicking on and off Server Active - this sometimes resolves issues, otherwise, start the motion builder portion of it over
NOTE: Streaming is much more stable in 3.1 /
3.3.1 compared to 1.7.
NOTE: Most often you will be live streaming.
When offline streaming you may need to trouble shoot in
Motion Builder 2016.
In blade ensure Server Active and Stream Offline Data are both checked. The offline data must be playing in blade when you stream offline***
In Motion Builder 2016, click online, then create bones and then check on stream bones (if it is already on and you do not see anything appearing in the viewport you may need to toggle it off and on. If that fails, toggle online)